Connect with us

Editorial

In the Land of Trillion Dollar Goliaths | Microsoft cuts store tax to just 12 percent for PC games

Microsoft today announced that it will reduce its cut from PC game sales on its Microsoft Store from 30% to just 12% starting on August 1st. This announcement was delivered along with announcements that Halo Infinite will support Cross-Play and Cross-Progression, the company will create tailored experiences for PC gamers and that the company will build communities around games and not devices by bringing Xbox Cloud Gaming to PC.

As part of our commitment to empower every PC game creator to achieve more, starting on August 1 the developer share of Microsoft Store PC games sales net revenue will increase to 88%, from 70%. A clear, no-strings-attached revenue share means developers can bring more games to more players and find greater commercial success from doing so.

Matt Booty, Head of Xbox Game Studios

The move to cut its share of PC gaming revenue is likely motivated by competition from Steam’s dominance in PC gaming. Microsoft wants to motivate game developers and studios to bring more PC games to the Microsoft Store and likely more PC games to Xbox Game Pass.

All this to help reduce friction, increase the financial opportunity, and let game developers do what they love: make games.

Sarah Bond, CVP Head of Game Creator Experience & Ecosystem @ Microsoft

We will not be seeing this cut to Xbox game revenue as the console model is a closed eco-system where there is no competition from competing game stores. This is entirely motivated by Steam’s dominance in PC gaming where Steam still takes a 30% cut by the way, until sales of that game reach $10 million the cut is reduced to 25% and then after it reaches $50 million the cut reduces to just 20%.

Microsoft may be able to draw more studios and developers to publish their PC games in the Microsoft Store now and if Steam responds with a similar cut, we will all benefit from the fruits of the heated competition between Microsoft and Steam. Similarly, the more PC games that make it to the Microsoft Store, the more PC games that could be playable via xCloud (Xbox Cloud Gaming).

Continue Reading
Advertisement
Comments