A new project by the way of Gavriil Klimov of Hexeract displays the power of NVIDIA’s RTX as a tool for game developers in Marbles RTX.
The minigame is playable in a platform called NIVIA Omniverse running on a NVIDIA RTX GPU. The game is fully playable and entirely ray-traced, denoised by NVIDIA’s AI, uses DLSS and obeys the laws of physics.
The following renders are from a path-tracing mode in their Omniverse Kit. “The Path-Tracer is designed for real-time rendering and it scales to many GPUs. These screenshots did not take any time to render,” Klimov stated on Hexeract.
NVIDIA’s OptiX denoiser does an absolutely masterful job at cleaning the image instantly.
Gavriil Klimov of Hexeract





















The following renders are in half clay mode and half final renders:





Real references inform final production


Real props serve as the foundation of the digital assets



Another example of Hexeract’s work.
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